Next feature in catia is hole, guess what in ug its also called hole. Boths softwares allow straight holes, counter sunk, counter bored, flat or pointed bottoms,and tapered holes. Now I think a tapered hole in ug tapers from the hole start face, but catia tapers from the bottom face... don't hold me to that just be aware of it.
Catia has one additional hole type and its counter drilled, which is like a counter sunk hole sunk in, if that makes since.
The UG thru hole functionality is there in catia, but is accomplished by selecting, blind, up to next, up to plane or up to surface.
Hole intruduces another difference. Catia positions holes with a sketch where UG uses positional dimensions. In the hole dialog window the buttons labeled positional sketch. So thats not a big mystery. The first time you go into this positoning sketch you probably will be confused. It looks like every other sketch and it seems like its blank or empty. Not true, all it contains is one point and that point is all you care about. You're not in the to create the geometry or shape of the hole. You are just in there to locate that one point.... just like you did with positional dimensions. You can constrain it with constriants or constraints define (dimensions and geometric constraints). You can use edges, lines other sketches and etc.. to constrain to.
The hole is one place you can add threads in catia(its also a seperate command). I think its lacking some here, catia out of the box only comes with metric course and fine and thats it. And to make matters worse you can only make the simplified type. There is no way model threads in! Now i know the arguement here threads take a lot of time for computers to process and there not worth modeling, but at least you had the choice in UG.
Although I'm speaking about modeling threads have a big down fall in drafting too. In ug if you modeled simplified threads you could still show full threads on a drawing! Real looking threads, but not in catia just a simplified rep.