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create (real) thread in part

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321GO

Automotive
Jan 24, 2010
345
Hello Guys!

What is the best way to create real threads?

I did it(for now) with a triangle sketch(simulating the cutting tool tip) and the coil feature, but i'm not sure this is the best approach.

Thanks a bunch!
 
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That is how it is done on the shop floor (if single point cutting tool rather then die).
 
obviously that method is fine if you are forced to show thread detail , but, you wouldn't want to do all your threads that way because of the increase in file size with each extra thread.

Tim Moxam
Senior Mechanical Designer
Aversan Inc.
Toronto,Ontario,Canada
 
Unless you are 3d printing your part there is NO need to model threads and as tim stated it will just slow you down due to the larger file size/complexity.
But if you must a profile/coil is what everyone does.

There is also a thread modeler plugin that works well on the autodesk labs site.
 
Of course there IS a need to model threads when doing renderings for customers.

Thanks everyone!
 
Of course there IS a need to model threads when doing renderings for customers.

Might be true for very large threads, but for smaller threads once you back out far enough to see an assembly - can't tell the difference between cosmetic and real.

So two valid situations - large threads and close enough to actually see the difference for customer and second situation - RP models.

The OP needs to continue discussion with response on actual design intent. As it is - the question for this thread was "create real threads".
 
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