Wragie
New member
- Jan 1, 2001
- 5
Guess HELP! should go here ;-]
I've been trying to muddle through this for a bit but so far no luck on a solution. The problem is that I need to generate drawing and templates from a splined derived object. The object might be something like a canoe or boat hull that has been shaped using splines. I need to be able to generate a series of cross sections that are used to build the object in the real world. These cross sections would be the same as the bulkheads in boats or airplanes and would then be skinned.
I know this can be done but I'm drawing a blank on how so I hope this is a easy head smack type problem ;-]
I've been trying to muddle through this for a bit but so far no luck on a solution. The problem is that I need to generate drawing and templates from a splined derived object. The object might be something like a canoe or boat hull that has been shaped using splines. I need to be able to generate a series of cross sections that are used to build the object in the real world. These cross sections would be the same as the bulkheads in boats or airplanes and would then be skinned.
I know this can be done but I'm drawing a blank on how so I hope this is a easy head smack type problem ;-]