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Curve through points changing coordinates

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Terminus0

Mechanical
Sep 14, 2012
74
US
Is there a way to use the curve through xyz points command and have it use a different coordinate system that I've defined rather than the default one?
 
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Can you not change the coordinate points to suit? i.e. Put the X point value in the Y column, the Y point value in the Z column, and the Z point value in the X column.
 
The coordinate system is angled differently from default. It's not a matter of relabeling the axes. To manually change one set of coordinates to the other coordinate system. I'd have to use a transformation matrix. Which I am not all that thrilled to try to use. I wanted to check if there was any easier way first.

Because I did with the Reference Geometry create a new Coordinate system, I just can't seem to use it for much.
 
You could:
1. Create the curve in a new part using the default coordinate system.
2. Insert that part into your target part, aligning its coordinate system to the one that you have defined.
3. Use convert entities to make use of the curve in the target part.

Eric
 
Terminus0,
There are several possible workarounds but without knowing more about what you are actually trying to achieve, it's difficult to offer an exact solution.

An alternative to EEnd's suggestion is to use the Rotate Entities function after creating the XYZ curve.
-or-
Create the solid/surface the XYZ curve is intended for, and then use the Move/Copy Bodies tool to re-orient.

 
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