bbrock
Mechanical
- Dec 12, 2011
- 7
I've seen a bunch of questions regarding the "failed due to geometric condition" error and I've looked through a lot of the responses. They typically refer to geometries where bodies are supposed to be connected by what is really a line, such as a surface tangent to a cylinder or two squares touching at a corner. None of these are the case here, as far as I can tell.
I've made a cap screw which is configurable using the design table. It's worked for a dozen threads and lengths, but for some reason one feature doesn't want to work with a #6 thread. You should be able to create any new thread/length using the first 3 columns of the design table, and the other dimensions should update accordingly.
Cut-revolve1 gives an error when I attempt to cut a full 360 degrees with a #6 thread. However it will work for any other cut 1-359 degrees, or even for 360 on other threads. I can't figure out why.
Using SolidWorks2011 Education Edition. Any help is appreciated.
PS: I know using the Toolbox would be a lot simpler than any of this, but it doesn't work on the network I'm on. It's been this way for months and the IT department doesn't seem to want to change that any time soon, so in the mean time I have to work with this.
I've made a cap screw which is configurable using the design table. It's worked for a dozen threads and lengths, but for some reason one feature doesn't want to work with a #6 thread. You should be able to create any new thread/length using the first 3 columns of the design table, and the other dimensions should update accordingly.
Cut-revolve1 gives an error when I attempt to cut a full 360 degrees with a #6 thread. However it will work for any other cut 1-359 degrees, or even for 360 on other threads. I can't figure out why.
Using SolidWorks2011 Education Edition. Any help is appreciated.
PS: I know using the Toolbox would be a lot simpler than any of this, but it doesn't work on the network I'm on. It's been this way for months and the IT department doesn't seem to want to change that any time soon, so in the mean time I have to work with this.