shanghongcao
Mechanical
- Sep 27, 2012
- 30
How to turn on the cylindrical coordinate system when building a 3D model? The cylindrical coordinate P is normally given in (r,θ, z).
Another question: how to convert cylindrical coordinate system to rectangle system into (X, Y, Z)?
X=r*cos(θ)
Y=r*sin(θ)
Z=?
Another question: how to convert cylindrical coordinate system to rectangle system into (X, Y, Z)?
X=r*cos(θ)
Y=r*sin(θ)
Z=?