ChaseWichert
Mining
- Jan 4, 2012
- 147
Okay, so I have an issue rendering a high quality image. When in True Shading I can specify the bottom plane and offset where the floor should be and it displays the floor reflection appropriately, however when I render a high quality image the floor is a couple of inches away making the object that I am rendering float. I have tried to go into Visualize and Shape settings and move the floor up or down however it doesn't affect the position of the floor reflection... Any idea on how to get the floor right underneath?
NX 8.5.2.3
NX 8.5.2.3