lugan2
Mechanical
- Apr 10, 2013
- 42
Hello all
I don't know if I post the thread in the right forum place? If not, please any suggest me where should I post it to? Thanks
My intention is to use NX Open API to do 2D engine drawing at this moment. For example, I want to use the primitives, such as, lines and arcs to build a 2D machine component.
The question is how to get the information of a point which is existing on a curve/line? That is, if I build an arc using UgArc::create() or NXOpen::Arc, how can I get the coordinate of the point lies at the place of 1/3 of the arc? By reading the documentation, I assume this should be done through the 'Evaluator' method, but I don't know how to use it.
Many thanks
Gan
I don't know if I post the thread in the right forum place? If not, please any suggest me where should I post it to? Thanks
My intention is to use NX Open API to do 2D engine drawing at this moment. For example, I want to use the primitives, such as, lines and arcs to build a 2D machine component.
The question is how to get the information of a point which is existing on a curve/line? That is, if I build an arc using UgArc::create() or NXOpen::Arc, how can I get the coordinate of the point lies at the place of 1/3 of the arc? By reading the documentation, I assume this should be done through the 'Evaluator' method, but I don't know how to use it.
Many thanks
Gan