Not corners, Spoonful, but tangents. A circle is composed of infinitely many tangent lines. This is how a computer draws them on screen.
But you raise a more interesting mathematical problem. You can determine the constant "pi" using this method. Infact, this is a typical college type computing project, although I ran into it in mathematical physics. Essentially you begin with an equilateral triangle and determine the perimeter. For ease of the problem, you have the three apex of the triangle subtended (i.e. inscribed) in a circle of unit one. From the centroid of this equilateral triangle, you determine the distance to any apex, obviously 1/2 units. Then divide the perimeter of the triangle by twice the distance to the apex. This is the first approximation to "pi", our constant.
Now add one "side" to the figure. So from an equilateral triangle, you get a square. Repeat the process. Find the perimeter and divide by twice the distance from it's centre to any corner. You get a number which is slightly less than the first, a better estimate to "pi".
Repeat the process of another side added to the square, a pentagon. Repeat the process. You keep repeating for an added side to the figure at hand, hexagon...septagon...octagon...nonagon...decagon....eleven sided figure (whatever)....dodecagon.....and so on....
So eventually the computer program kicks out a constant for a figure of X sides, say X=250,000. Noting the number of sides of the polygon begin to approach the circumference of a circle. So at infinite number of sides, the constant begins to emerge as 3.1415692....whatever your level of significance may be.
Answering your question, a circle is a polygon of infinite sides, i.e. number of tangents is astronomically high. The constant of perimeter around the figure divided by twice the distance of centre to any corner is "pi".
And now you know.
Regards,
Cockroach