Syncro5
Industrial
- Jun 21, 2011
- 22
After reading a previous post on this forum I now understand that the way to go is to start with a solid block, cut in the cavities, flip the part over and shell.
I need to design a tray which has a constant base (stack one way and nest the other) but the cavities must be easily changed (this is because the customer may change the parts which are to sit in the cavities). To model the tray I started with a blank model of the part to be carried. I then offset a surface around the part, and built up the tray around using the swept surface and trim surface tools. However, when I changed the features of the original blank I was bombarder with rebuild errors.
I think the idea of starting with a solid and shelling it (as mentioned above) would work but I'm quite the novice...can you use a solid body (i.e. the part blank) to make a cut into another solid body (i.e. the tray block)?? If so does any one know the where-abouts of any tutorials?
Many thanks, Joe. P.S. I have attached a JPEG image of the tray to give you an idea of the cavity complexity.
I need to design a tray which has a constant base (stack one way and nest the other) but the cavities must be easily changed (this is because the customer may change the parts which are to sit in the cavities). To model the tray I started with a blank model of the part to be carried. I then offset a surface around the part, and built up the tray around using the swept surface and trim surface tools. However, when I changed the features of the original blank I was bombarder with rebuild errors.
I think the idea of starting with a solid and shelling it (as mentioned above) would work but I'm quite the novice...can you use a solid body (i.e. the part blank) to make a cut into another solid body (i.e. the tray block)?? If so does any one know the where-abouts of any tutorials?
Many thanks, Joe. P.S. I have attached a JPEG image of the tray to give you an idea of the cavity complexity.