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NX9 - Motion Simulation: How to simulate 3D-Pointbased motion

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SabineS

Marine/Ocean
Nov 2, 2016
2
Hi everyone.

I like to simulate an object moving on defined curves.
First I had measured the movement of my object in reality by capturing the coordinates of three points upon my object. As a result I have a list of the captured coordinates with x/y/z for each point at discrete time steps.

Now I like to simulate the movement of my object in NX.
So far I have managed to move an object along a curve by constant velocity or something else. But my problem is, that the movement along the coordinate-curves is not in constant velocity. Therefore I like to move my object step by step (constant time-steps) from coordinate to coordinate.
I have found the possibility to move by spreadsheet, but this applies only for two values (e.g. time and displacement).
Furthermore NX requires a driver for solving the solution - but I don't really have a point on my object which moves in a constant way.

Is there a possibility to simulate the movement?
Thanks for your help.
 
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Is there really no one who can help or has a clue?
 
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