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NX9 - Ray Traced Studio lighting

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mjbecher

Mechanical
Nov 26, 2013
10
I am trying to do some rendering of an assembly with some chrome and black plastic parts. I am using NX9, Advanced Studio and Ray Traced Studio. The results I get in Ray Traced Studio looks good, but they are dark. In Advanced Studio, I can set the lighting using Advanced Lighting and I see the results on the screen, but in the Ray Traced Studio screen the Advance Lights don't change the rendering. What controls the lighting for Ray Traced Studio renderings?
 
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Before you adjust the lighting more, check the color of your foreground.
A dark foreground will reflect darkness onto the bodies.
 
Jerry,
Is the foreground you are talking about under Visual Effects? Currently I have that one set to Type = None.

 
I think Jerry meant 'Background'. Consider it like the color of the paint on the walls and ceiling of a room. If they're painted Black, it takes a lot of light to make something look bright.

John R. Baker, P.E.
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Siemens PLM Software Inc.
Digital Factory
Cypress, CA
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To an Engineer, the glass is twice as big as it needs to be.
 
Under Scene Editor, I have the Background set to Plain and the Color is White.
 
yes, background too, but the foreground is from where the viewing eyes are and if that is all black then that blackness will reflect off the front of the part, so maybe turn the foreground on and set the color to white.
 
I figured out what I had set wrong. I did not have the "Use with Image-Based Light" check on for the Lights. It looks like the "Use with Image-Based Light" has to be on for it to affect the rendering in Ray Trace Studio.

Jerry and John thanks for all your help.
 
This is correct, you have to enable the "manual lights" to include when you use the Image based lighting. Else they will be ignored.
Also note that you must(?) turn on , on each manual light, whether it should produce shadows or not. ( And the quality of that shadow.)


Regards,
Tomas


 
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