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NXOpen: create sketch with user interaction

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YviKyvi

Mechanical
Feb 3, 2020
12
Hey,

I want the user to draw a rectangle on a created plane. I use Blockstyler and the user first creates the plane interactively, then i want him to draw a sketch on that plane. At the end I would like to extrude the sketch (also interactive).

I don't understand how to get into the sketch - I can build the sketch area, but the sketch menu can't be used. So is it possible to have the user make a Sketch and use that sketch in the same Blockstyler? All I can find is how to make a sketch with fix points.

I am using NX 12.

Any help is highly appreciated! Thanks in advance :)
 
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I found a workaround: use the blockfeature (two points and height) - before that you have to move the WCS to the orientation that you need, than you can make the two points on the x,y plane of the moved WCS. Regarding the documentation ".SetOrientation" in BlockFeatureBuilder should do the same, but did not work.
 
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