noble24
Computer
- Apr 4, 2003
- 3
I'm building an augmented reality training system (similar to the virtual yellow first-down marker in football). In order to precisely generate realistic virtual graphics I need to know the distance between the camera and the real object for every pixel in the camera's field of view. I am looking for something that can calculate distances in this matter for ranges between 100m to 4000m. I have looked into stereo vision which could solve the problem but adds its own rather large footprint and problems to the system (tightly calibrated cameras along a large baseline). Any suggestions or creative ideas/solutions would be helpful.
My best guess for a solution came after playing around with our camera I noticed that focus was a potential way to determine distance (although difficult at such long ranges). Unfortunately I know next to nothing about optics and also wanted to know if there was a way to determine distance to each pixel not with a long baseline, but with a long focal length?
My best guess for a solution came after playing around with our camera I noticed that focus was a potential way to determine distance (although difficult at such long ranges). Unfortunately I know next to nothing about optics and also wanted to know if there was a way to determine distance to each pixel not with a long baseline, but with a long focal length?