pravoak
Computer
- Jun 7, 2005
- 2
Hi am a newbie to ugopen.
I guess a macro can't be directly converted to UFUNC right?
I have a small macro that needs to be converted to UFUNC(open Api C program). I could do some of the steps successfully.
I am having problem with these:-
1. I don't see the option to select scene light in UF_VIEW_light_type_t. It supports only ----
UF_VIEW_AMBIENT_LIGHT
UF_VIEW_DISTANT_LIGHT
UF_VIEW_EYE_LIGHT
UF_VIEW_POINT_LIGHT
UF_VIEW_SPOT_LIGHT
UF_VIEW_NUM_LIGHT_TYPES
2. I don't see the option to control the color and intensity of the light in UF_VIEW_light_t or UF_VIEW_lighting_t
All the above functions or structures are in uf_view.h header file.
In Ug NX2 you can find the above things under -
assuming a part file opened----
view -> visualization -> Advanced Lights...
I would appreciate anyones help.
Thanks,
reddy.
I guess a macro can't be directly converted to UFUNC right?
I have a small macro that needs to be converted to UFUNC(open Api C program). I could do some of the steps successfully.
I am having problem with these:-
1. I don't see the option to select scene light in UF_VIEW_light_type_t. It supports only ----
UF_VIEW_AMBIENT_LIGHT
UF_VIEW_DISTANT_LIGHT
UF_VIEW_EYE_LIGHT
UF_VIEW_POINT_LIGHT
UF_VIEW_SPOT_LIGHT
UF_VIEW_NUM_LIGHT_TYPES
2. I don't see the option to control the color and intensity of the light in UF_VIEW_light_t or UF_VIEW_lighting_t
All the above functions or structures are in uf_view.h header file.
In Ug NX2 you can find the above things under -
assuming a part file opened----
view -> visualization -> Advanced Lights...
I would appreciate anyones help.
Thanks,
reddy.