Marlborough
Automotive
- Jun 21, 2008
- 35
Hey guys -
for the past couple of years, I've been tasked to create CGI Photo-realistic video renders using 3D models I find online using software that requires the file to be OBJ. But now I've been requested to start using NX content I create for my videos. It's possible, but it's just so time consuming. The only way I found that works is to export an STL from NX, Import it into Blender and converting to an OBJ. And if I need to apply texture to it like carbon fiber or brushed metal, I need to import the OBJ into Sketchup, apply a texture and export it again as an OBJ otherwise the texture doesn't get integrated. The biggest problem with that is, if it's something Class A that's big, it always causes Sketchup to crash. Would be grateful if someone knows of a better way to do this.
for the past couple of years, I've been tasked to create CGI Photo-realistic video renders using 3D models I find online using software that requires the file to be OBJ. But now I've been requested to start using NX content I create for my videos. It's possible, but it's just so time consuming. The only way I found that works is to export an STL from NX, Import it into Blender and converting to an OBJ. And if I need to apply texture to it like carbon fiber or brushed metal, I need to import the OBJ into Sketchup, apply a texture and export it again as an OBJ otherwise the texture doesn't get integrated. The biggest problem with that is, if it's something Class A that's big, it always causes Sketchup to crash. Would be grateful if someone knows of a better way to do this.