MSPBenson
Mechanical
- Jan 13, 2005
- 190
I am currently trying to develop a stratergy for training & guiding users on "best paractice" CAD modelling in UG.
To beter understand this I want to find out if there are any low level (CPU time & memory usage) advantages to keeping the number of features in the model tree to a minimum.
An example of this is to create an Extrude with a taper as part of the extrude feature and also maybe unite it as part of the extrude as well. This would result in 1 feature in the tree (an extrude). The other method would be to extrude the profile.
Apply taper to the relevant faces and then unite the object to an existing solid.
This would result in 3 features (extrude,taper,unite).
I have my own opinions on this but I'm interested in other peoples opinions to the pros and cons to both approaches.
Mark Benson
CAD Support Engineer
To beter understand this I want to find out if there are any low level (CPU time & memory usage) advantages to keeping the number of features in the model tree to a minimum.
An example of this is to create an Extrude with a taper as part of the extrude feature and also maybe unite it as part of the extrude as well. This would result in 1 feature in the tree (an extrude). The other method would be to extrude the profile.
Apply taper to the relevant faces and then unite the object to an existing solid.
This would result in 3 features (extrude,taper,unite).
I have my own opinions on this but I'm interested in other peoples opinions to the pros and cons to both approaches.
Mark Benson
CAD Support Engineer