l3ob
Aerospace
- Apr 28, 2004
- 56
I understand that we need to forget V4 when working in V5, but, it helps here to pose the Question.
In V4, to show fasteners in an aircraft assembly, I used dittos of a detail for that fastener anchored at a point and rotated to an axis at several locations (sometimes 100's of places). Modifing the one detail changed all its respective locations.
In V5, I've tried instantiating from a catalog. Each comes in at the origin and has to be constrained to each locations point and axis. The tree under the Product grows huge and the process takes more time when dealing with a large aircraft assembly rigged in space.
What is the preferred method in V5 to replicate the V4 process of 'rubber stamping' dittos using a catalog of fasteners?
In V4, to show fasteners in an aircraft assembly, I used dittos of a detail for that fastener anchored at a point and rotated to an axis at several locations (sometimes 100's of places). Modifing the one detail changed all its respective locations.
In V5, I've tried instantiating from a catalog. Each comes in at the origin and has to be constrained to each locations point and axis. The tree under the Product grows huge and the process takes more time when dealing with a large aircraft assembly rigged in space.
What is the preferred method in V5 to replicate the V4 process of 'rubber stamping' dittos using a catalog of fasteners?