antran7
Mechanical
- Sep 6, 2002
- 57
Can anyone recommend or give the pros/cons of FEA packages for structural FEA of very organic assemblies?
I've been using Pro/Mechanica to simulate the deflection for a given point load of a three part assembly. The problem is: the geometry is created in Alias and are very organic (like jewelry). I usually have to fuse all three parts together, and simplify some of the surfaces just to get it to mesh. And then some more simplification to get it to run the analysis.
Ideally, I wouldn't have to do much with the Alias file (given in IGES form), and the program could run a structural FEA with three parts with three different assemblies, and it could figure out the contact regions (that could slide relative to eachother), with very little time spent on my part (not just because I'm lazy, but also because the FEA will be used in the iterative design stage).
Is it just inherant to all FEA programs that complicated surfaces take alot of tweaking to get results (some of these surfaces have vertices that are less than 0.5 degrees).
Is it also inherent that assembly FEA's are orders of magnitude more finicky than part FEA's? (not just in how long it takes to run, but also whether it can run or not).
To help simplify: I'm running pretty small deflections and the loads don't require non-linear analysis. I'm also comfortable with ignoring the friction between the sliding parts - I just can't let two objects occupy the same place at the same time.
Any input or insights would be really appreciated.
Peace out!
I've been using Pro/Mechanica to simulate the deflection for a given point load of a three part assembly. The problem is: the geometry is created in Alias and are very organic (like jewelry). I usually have to fuse all three parts together, and simplify some of the surfaces just to get it to mesh. And then some more simplification to get it to run the analysis.
Ideally, I wouldn't have to do much with the Alias file (given in IGES form), and the program could run a structural FEA with three parts with three different assemblies, and it could figure out the contact regions (that could slide relative to eachother), with very little time spent on my part (not just because I'm lazy, but also because the FEA will be used in the iterative design stage).
Is it just inherant to all FEA programs that complicated surfaces take alot of tweaking to get results (some of these surfaces have vertices that are less than 0.5 degrees).
Is it also inherent that assembly FEA's are orders of magnitude more finicky than part FEA's? (not just in how long it takes to run, but also whether it can run or not).
To help simplify: I'm running pretty small deflections and the loads don't require non-linear analysis. I'm also comfortable with ignoring the friction between the sliding parts - I just can't let two objects occupy the same place at the same time.
Any input or insights would be really appreciated.
Peace out!