Miyamoto12
Aerospace
- Feb 12, 2016
- 40
What's the easiest/best way to accomplish what I'm trying to do here? See pic, All I want to do is take park of the surface geometry, and create a casting riser out of it that ends up in a rounded sphere. I want a smooth transition, from the part surface (the cross) to a sphere. The left is my result, which looks like garbage and on the right you see the surface I'd like to connect the sphere to, just thickened. Thanks for your help! NX 10