(1) What advantage does using a reference line here give you over using just a fully constrained, regular line?
There are two advantaces. First, you can reuse the line as RTD stated. Second, it instantly constrains the line when you convert it to a reference line, this is an added bonus when dealing with complex geometry.
(2) When you say "line" in your above sentence, you're referring to one of the lines within a cross section, not the sweep (reference) line. Right? (3) And should that fully constrained line be constrained to either a horizontal or vertical ground? Or can it, as well, be constrained by two pin grounds?
I was referring to a single line which intersects each cross section at the same point. I then make this line my reference line and sweep along it. By making the sweep lines referrence lines, you don't need to constrain them. This will allow the cross section to follow both curves and vary depending on how you set up your constraints.
(4) Shouldn't all lines within a cross section be fully constrained, but only one should be constrained to, e.g., horizontal or vertical ground?
You will need to have some lines of your cross section not constrained to get variational sweep to work. You should constrain each line differently depending on the area you want to change. For example, say you want to change a box to a rectangle along a sweep path, you would choose to fully constrain the height, but not constrain the width, this would allow the width to vary it's shape along the v-sweep path.
I hardly ever "ground" my sweep path. The system can crash if you do this, instead, I would fully constrain one line, then choose to constrain the other edges to vary in it's form. It is possible though to not constrain anything and still get the sweep to work, but you really have to know what you are doing and it will only work for surface geometry I believe.
(5) What's the main advantage (or difference) of using Variational Sweep here instead of Loft? When should a person choose one over the other? Thanks.
Again, I'll refer to RTD's response. He's right on. With a loft, you can't controll the path, just the cross sections. You can manipulate the path by changing the tangency influence to approximate the path, but you can never get the exact path you're looking for.
Good luck!!!