Nanuuq
Mechanical
- Sep 9, 2015
- 10
Hello,
I'm working in Unity XL Pro using functional block diagrams.
There is a "rate of change" value that is constantly being derived and thus changes frequently. I want to hold this value steady when an emergency button is actuated.
What I currently have is a move block. The enable pin on the move has the emergency button on a rising trigger feeding into it. Want it to be an instantaneous value the second the button is pushed. This is not working - when the rising trigger is activated the move does not move - is not enabled. Does anybody know why this would be the case?
I'm working in Unity XL Pro using functional block diagrams.
There is a "rate of change" value that is constantly being derived and thus changes frequently. I want to hold this value steady when an emergency button is actuated.
What I currently have is a move block. The enable pin on the move has the emergency button on a rising trigger feeding into it. Want it to be an instantaneous value the second the button is pushed. This is not working - when the rising trigger is activated the move does not move - is not enabled. Does anybody know why this would be the case?