Wow... thanks for all the responses!
First I guess I should have given more information about the current engine. Right now, we have a 6-cylinder inline diesel engine with 4.5" pistons. The engine is currently N/A but will be turbocharged/aftercooled for production (we had an issue with turbocharger bearings recently but we just received the replacement parts yesterday so the turbo will be back on soon.) We are hoping to get about 650 hp as our max power around 3000 rpm. If there are other things you would like to know, feel free to ask or check out our website (
Now to respond to everyone's responses...
"Perhaps there is enough metal on the current flywheel where you could bolt on a ring. "
- I'm going to talk to my boss about bolting on more material, but the reason all this started is that we found out that some of our competitiors have a Flywheel that is nearly TWICE the weight of our current one.
"On a different topic - How do you keep the rod cap in place while doing the "upper end replacement"?"
-There is a windage tray that is mounted on top of the oil pan, just below the main bearings. It is there to prevent the oil from sloshing up as the boat goes over waves and making the oil pump suck air. It is also there as a catch for parts that are dropped during service. If you don't hold onto the rod cap when you take the bolts out, it will fall onto this windage tray and you can simply rotate the crank around a little and reach your hand past it to remove the part.
"Before you run the engine with a bigger flywheel, make sure to do a quick torsional survey to verify that the new (lower) system frequencies are not within a speed range that you will be operating at."
-This sounds like a great idea... how do I do that?
"What is the operating rpm range? The swept volume? Number of cylinders? Is this an inuse engine or experimental?"
-The rpm range is about 600 to 3500 max rpm. I'm not sure what you mean by "swept volume." As of now, it is an experimental 6-cylinder. We are currently seeking funding to take the project into full-scale production. For now, we are working on tweaking everything so that we will hopefully have all of our bugs worked out when we get into production.
Thanks again for all the feedback and keep things coming!