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Over constraints error during building the kinematics(joints) 2

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Abdelrahman bedo

Mechanical
Feb 23, 2020
13
EG
Greetings
I'm totally new to delmia software ,I started a week ago .
I have used this software to simulate a hybrid robot and had a simple guide from a thesis(chalmers).
In the beginning it was good until this error showed out of the blue "the mechanism is over constrained".
I searched the thesis well and find this paragraph "The reason of such a case is usually resulting from the fact that the algorithm behind DELMIA V5’s forward kinematics is not able to find a point in the working space to create the necessary constraints for the joint. In order to overcome such a problem, users can easily drag/rotate the respective part to a point that is close to the center of prospective joint. Usually, the relocation of these parts results in the successful assembly; however, the outcome may differ from what users expect. Even if the over-constraint case did not happen, the algorithm described above can cause unexpected problems such as the case in which the mobile parts of the robot are diving through each other"
I tried to do this but it doesn't change at all,so I'm grateful if someone can help me.

here is a pic of
tgtgtg_yyunnk.png

I also uploaded file of robot and parts :
 
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your mechanism still has 6 degrees of freedom?
and you have already three commands. try placing some rigid (fixed) constraints to get rid of the excessive DOF.

regards,
LWolf
 
Hey LWolf
I tried to make the moblie platform rigid but one joint is impossible to create wherever I place it .
May I ask you to explain more ,I'm just a beginner .
if you can show me an example or the way to do it ,I'd be grateful .
my updated scene :
 
guys please help me ,I'm running out of time and can't solve this problem yet .
 
update :I have passed this error but now I can't simulate the mechanism and DOF=undefined ?!
fxgnxfgnfnfn_njp3o3.png
 
from that display, it looks like the joint Prismatic.4 has no connection to geometry. Removing that would be the first step.
 
yes when I modified other joint, seems that prismatic joint to be affected , I removed it but now I'm still at that over constrain error .
 
update: I managed to solve this problem and just after I made last joint successfully ,I saw "too many commands " .
when I try to jog mechanism error shows up "unable to build the handle" although DOF=0. , so what should I do now ? .
bfdbdfb_wtfpbv.png
 
remove all your commands... how many DOF do you get then?...

regards,
LWolf
 
so, you should implement two commands, not three. each command takes care of one DOF...

regards,
LWolf
 
okay now I can simulate the platform with just 2 arms connected to it but what about the third arm ?
what should I do to provide 3 dof so 3 commands should be implemented ?
also for this 2 dof ,I can choose any of the three arms to activate but seems when I choose arm 2 with one of the other arms ,it doesn't act as wanted"it should move the mechanism up and down not right & left "

video explaining the motion :
 
update:I tried to add another joints or redo the existing joints by another way but failed too.
 
update: the reason why there just 2 dof is because to arms move together when I jog one of them , like switching on motor of prismatic joint then the other one works too
 
it has been than more week since anyone replayed here , and I still can't solve the problem
 
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