CNSZU
Mechanical
- Sep 2, 2005
- 318
Hello,
The Split Body tool is lacking in the ability to allow the user to choose which bodies will result from a split operation.
Often I have a shelled object on which I want to create a split body on ONE SIDE ONLY. But the Split Body tool creates a split body on both sides! Therefore I need to either create a surface first, then use the surface to split the body on one side, or use the Unite tool and combine the unwanted split body with the main shelled body. Either way is a problem because you need to create an extra feature which (1)causes more work, (2) creates extra clutter in the part navigator and (3) will complicate the rebuilding process if the sketch that creates the split body is changed.
Please refer to the attached image for how it's done in Solidworks. No issues at all there. A shelled cube is being split with a circle sketch. During the split operation the user can select which bodies he wants the create from the split operation. In this case the user selects the front split body (body 3) and ignores the split body in behind, thereby creating just 2 bodies in total instead of 3. This is very powerful and intelligent.
Is there something I've overlooked in NX?
The Split Body tool is lacking in the ability to allow the user to choose which bodies will result from a split operation.
Often I have a shelled object on which I want to create a split body on ONE SIDE ONLY. But the Split Body tool creates a split body on both sides! Therefore I need to either create a surface first, then use the surface to split the body on one side, or use the Unite tool and combine the unwanted split body with the main shelled body. Either way is a problem because you need to create an extra feature which (1)causes more work, (2) creates extra clutter in the part navigator and (3) will complicate the rebuilding process if the sketch that creates the split body is changed.
Please refer to the attached image for how it's done in Solidworks. No issues at all there. A shelled cube is being split with a circle sketch. During the split operation the user can select which bodies he wants the create from the split operation. In this case the user selects the front split body (body 3) and ignores the split body in behind, thereby creating just 2 bodies in total instead of 3. This is very powerful and intelligent.
Is there something I've overlooked in NX?