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*Tie versus *MPC, pin

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Kiwing

Mechanical
Dec 15, 2015
7
Hello,

for connecting two parts with a matching mesh at the interface I currently use the "*tie" command, however, it seems that this does not rigidly tie these nodes together as if they were identical.

All node positions are hand-written and therefore identical. Is there a better way to pin these matching nodes together?

"*MPC pin" would require me to do that for every individual pair of nodes (requiring hundreds of lines), but seems to come close to what I want.

What is the best way to connect all degrees of freedom for corresponding nodes on two matching surfaces?

Any help is greatly appreciated!

Kind regards
Marco
 
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With a good preprocessor it should be no problem to merge these nodes. A/CAE could do that.

And I think that a Tie creates valid results, even with no direct one-to-one connection.
But if you like, you can use the MPC pin or beam, or Connectors, or Couplings, or Equations, ...
 
I think as Mustaine3 said, you can create tie constraint using surfaces and not only nodes.
2nd, you can also first create a part and then partition, the interface then behaves like a tied bond.
 
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