nastynotion
Mechanical
- Jun 25, 2013
- 14
Hi everyone,
Hope you all had a great easter holiday for those of you who celebrate that.
So like the subject specifies I'm interested in how you guys would go about this. Usually when engraving something I just create the text planar to the surface and extrude the text with 'subtract' away from the body. This works very well when you have a planar body, however I have some issues figuring out the best way to this around a cylindrical body. The orientation where I specifically encounter problems is to engrave horizontal text wrapped around a standing bottle.
What I have been doing so far, while working well, is complicated and takes a fair amount of time.
Process I have been using is creating a line wrapped around the cylinder, and using the Curve -> Text tool with 'On face' parameter. This works very well and is easy to do. From here on I create an offset sheet surface at the depth I want my engraved text, project the text onto the offset surface. After that I create the bodies of the letters I want to subtract with Mesh Surface -> Ruled tool. This is a tedious process for a lot of text, and I have to create bodies using the sew tool since I produce sheet surfaces from my Mesh Surface.
I suppose I could make a planar vector for each letter and subtract that from my cylindrical body, but that would leave me with planar surfaces in the engraved text, and not a uniform depth of the engraving.
Do anyone of you guys have any suggestions to improve my process, or maybe even a better way of doing it alltogether?
Thanks in advance,
Hope you all had a great easter holiday for those of you who celebrate that.
So like the subject specifies I'm interested in how you guys would go about this. Usually when engraving something I just create the text planar to the surface and extrude the text with 'subtract' away from the body. This works very well when you have a planar body, however I have some issues figuring out the best way to this around a cylindrical body. The orientation where I specifically encounter problems is to engrave horizontal text wrapped around a standing bottle.
What I have been doing so far, while working well, is complicated and takes a fair amount of time.
Process I have been using is creating a line wrapped around the cylinder, and using the Curve -> Text tool with 'On face' parameter. This works very well and is easy to do. From here on I create an offset sheet surface at the depth I want my engraved text, project the text onto the offset surface. After that I create the bodies of the letters I want to subtract with Mesh Surface -> Ruled tool. This is a tedious process for a lot of text, and I have to create bodies using the sew tool since I produce sheet surfaces from my Mesh Surface.
I suppose I could make a planar vector for each letter and subtract that from my cylindrical body, but that would leave me with planar surfaces in the engraved text, and not a uniform depth of the engraving.
Do anyone of you guys have any suggestions to improve my process, or maybe even a better way of doing it alltogether?
Thanks in advance,